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So as long as you building your might every turn, you will be fine.ģ:The map is huge. He will eventually meet you by accident, not by direct plan.
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AI is dumb and he is slowly circling around his town with increasing radius. So you can reliably get access to a t7 at the start of a month 2.Ģ: Don't overextend/overush/overturtling.
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I played several random maps on very large maps and i have some tips for a less experienced players.ġ: Capitol rush strategy- not a first thing to go, but the second after build 1-2 key dwellings. List of added features in Horn of the Abbys modification: Official /r/heroes3 team how to multiplayer HoMM 3 tutorial: A lot of information on the game, so read this! Official 's HotA threadĪ's "HotA section" (Polish fan portal) The One True Way to play Heroes of Might and Magic 3, is the "Complete Edition". I really recommend creating biiig random maps, you might be discouraged from the size of it but if you only focus on capturing towns once you're happy with your main hero it the game progresses nicely.This is the Heroes of Might and Magic 3 subreddit. After I have finished this game I will create one with 200 % difficulty, for the most time I prefer this difficulty for very tactical games since it requires a lot of thinking but I believe it might be a bit easier when you don't have to worry for the AI early. Before I even left my zone I was lvl 20, and I like being a high level with my hero so I don't mind at all. Because the map is so big you won't meet any AI player until the 2nd month or later, so you have plenty of time to build your hero and army. Sometimes I prefer having a bit more chill games and so I play on easier difficulties like 100% or 130 %, but in my current game I'm playing at 160 % and it is still very chill. Also I realised it's a bit funnier if you start trying to rush the AI once your hero is strong enough and take the army losses, you can get more troops from capturing AI towns. But I have noticed it becomes a bit more enjoyable the bigger the map becomes because the AI then has time to build up their heroes.Ī recent game I had was with Shiva with Stronghold in a XH map in Hota, it didn't feel that different from a XL map as it didn't take that much extra time to finish as I would have thought. It has felt like the late game is barely there since I dominate too much in mid game and basically roll over the AI in the late game. So something I have felt has been missing from my games is a fun late game. This is the Heroes of Might and Magic 3 subreddit.
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